"Darkness" is a VR game that contains a lot of psychological terror elements. From this name, everyone can guess a few points. However, the beginning of this game is really sunny, there is no cloud.
The game uses a first-person perspective and contains a lot of narratives about the hero Jed. On this day, the owner disclosed that the car was driving on an empty desert road. The weather was very sunny and sunny. Such a scene may seem completely out of touch with terror. However, after only a few minutes, players may have to jump and start to scare. This is also thanks to this limited first-person perspective.
In this game, the development team chose a location-based momentary movement mechanism, which means that players can't stare at a location like many games and send it directly. You must find the key location that can be transmitted. . This exacerbates the sense of tension in the game, because when you are anxious to send away but cannot find the delivery point, you are more afraid.
Since Jade often self-narrates in the game, players may not be able to get too high a sense of substitution. Generally speaking, the first-person view will make players feel that they exist in this virtual world. However, this game often has the hero's psychological activity reverberating in your head. This makes the player feel that they have acquired the hero's visual and auditory abilities. Instead of being the hero. Of course, this "narrative" of this game is used very well, but its experience is different from the general game.
Soon, when you get used to the protagonist's voice jumping out from time to time, you may think of yourself as a little man who lives in the hero's head and travels with her. In the game, the protagonist has been hunted down by a nightmare creature. It appears in the hero's dream and reality at the same time and constantly attacks her. The scary thing about this creature is that if you make eye contact with it, it finds your gap and you are finished.
Players have been forced to explore unknown areas in the game, looking for various items. At the same time, if Game Over, players re-login to the last archive point, the location of the previously found items will shift.
In general, the picture of the entire game is quite good, especially the shadow of the characters. The horror elements of the game are also set very well. At the same time, the randomly moving items increase the gameplay. The protagonist's chattering may make you feel annoying at first, but you can finally get used to it. In addition, the current game is limited to lack of position tracking. The GearVR platform makes the immersive experience less than perfect.
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